

After each player takes their turn, the player with the higher score wins. This can be turned off in Preferences.Ī game is finished after a player reaches (or exceeds) 10,000 points AND the other players have taken one more turn to see if they can score a total greater than the first player to reach (or exceed) 10,000. If a player farkles on 3 consecutive turns, the player is penalized 1000 points. If all of the dice are scored, the player can roll all six dice again or end his turn (press the End Turn button). Play continues until the player either gets no points on a roll (farkles) or the player ends his turn (presses the End Turn button.) But he must select something that is worth points before he can roll again. The player does not have to select all of the dice that are worth points. You then either roll the remaining dice or finish your turn (by pressing the End Turn button.) Points are scored by moving the selected dice to the "selection" area. With 3 consecutive farkles a player is penalized 1000 points 1-1-2-2-4-4 (you can change this to 750 in Preferences.) One of each number (1-2-3-4-5-6) is worth 1500 pointsģ pairs is worth 500 points - e.g. 5 threes is worth 1200 pointsĦ of a kind is worth twice what 5 of a kind is worth - e.g.

4 threes is worth 600 pointsĥ of a kind is worth twice what 4 of a kind is worth - e.g. Think of a 1 as a 10.Ĥ of a kind is worth twice what 3 of a kind is worth - e.g. The points, of a roll, are determined as follows:ģ of a kind is worth 100 times the number, e.g. This is fairly standard, but you can change this in Preferences. After the player has a turn that scores 1,000 points or more, all subsequent turns require only 350 points minimum to score. At the start of the game, the minimum is 1,000 points in one turn. To score points, the player must accumulate at least a minimum amount of points and finish his turn (press the End Turn button) before he has a roll with no points in it(a farkle). Each roll of the dice the player must score points or their turn ends with no points added to their score. A turn consists of one or more rolls of the dice. The player that wins the first turn then rolls all 6 dice at once. In Preferences., you can select either 10,000(default), 7,500, or 5,000 points to end the game. If there is a tie, each player that tied gets one more turn. After that turn, the person with the most points wins. Once one person reaches (or exceeds) 10,000 points, the other players get one more turn. The object of the game is to get more points than your opponent. This continues until the game is finished.

In this game press the Roll Dice button to roll a random die for each player.Īfter the first player finishes his turn, the player on the player's left takes their turn. In case of a tie, the players that tied, roll again until a winner is determined. The player that rolled the highest die goes first. Of course, Absolute Farkle takes care of that for you.Įach player rolls one die to determine who goes first. However, Absolute Farkle is currently limited to 2 players - you and the computer opponent or a friend.Īll that is needed is 6 dice, a place to roll them, and paper and pencil to keep score.
#Rules for farkle how to
Farkle Rules | How to Play Farkle / Farkel Dice Gameįarkle can be played with as many players as you wish.
